nssw:register_mob("nssw:crab", "Crab", {
    type = "monster",
    hp_max = 32,
    hp_min = 19,
    collisionbox = {-0.5, 0, -0.5, 0.5, 0.55, 0.5},
    visual = "mesh",
    mesh = "crab.x",
    textures = {{"crab1.png"},{"crab2.png"}},
      sounds = {
        random = "crab",
    },
    visual_size = {x=3, y=3},
    makes_footstep_sound = true,
    view_range = 7,
    rotate = 270,
    fear_height = 4,
    walk_velocity = 1,
    run_velocity = 2,
    damage = 5,
    reach = 2,
    floats = 0,
    jump = true,
    drops = {
        {name = "nssw:life_energy",
        chance = 1,
        min = 1,
        max = 2,},
        {name = "nssw:surimi",
        chance = 1,
        min = 1,
        max = 2,},
        {name = "nssw:crab_chela",
        chance = 4,
        min = 1,
        max = 2,},
        {name = "nssw:crab_carapace_fragment",
        chance = 4,
        min = 1,
        max = 1,},
    },
    armor = 40,
    drawtype = "front",
    water_damage = 0,
    lava_damage = 10,
    light_damage = 0,
    group_attack=true,
    attack_animals=true,
    knock_back=1,
    blood_texture="nssw_blood_blue.png",
    stepheight=1.1,
    on_rightclick = nil,
    attack_type = "dogfight",
    animation = {
        speed_normal = 25,
        speed_run = 35,
        stand_start = 10,
        stand_end = 80,
        walk_start = 120,
        walk_end = 140,
        run_start = 120,
        run_end = 140,
        punch_start = 90,
        punch_end = 110,
    },
})
